

| Healing Potion [Low] | Common | Recovers 300 health. | |
| Healing Potion [Mid] | Common | Recovers 900 health. | |
| Healing Potion [High] | Common | Recovers 1800 health. | |
| Healing Potion [Pre] | Common | Recovers 3500 health. | |
| Mana Potion [Low] | Common | Recovers 350 mana. | |
| Mana Potion [Mid] | Common | Recovers 1000 mana. | |
| Mana Potion [High] | Common | Recovers 2000 mana. | |
| Mana Potion [Pre] | Common | Recovers 3500 mana. | |
| Elixir [Beg] | Common | Recovers 300 health and mana. | |
| Elixir [Int] | Common | Recovers 900 health and mana. | |
| Elixir [Adv] | Common | Recovers 1800 health and mana. | |
| Elixir [Pre] | Common | Recovers 3500 health and mana. | |
| Antidote [Low] | Common | Cures poison. Not usable after level 30. | |
| Antidote [Mid] | Common | Cures poison. Not usable after level 60. | |
| Antidote [High] | Common | Cures poison. Not usable after level 100. | |
| Antidote [Pre] | Common | Cures poison. Not usable after level 120. | |
| Stimulant [Beg] | Common | Removes stun and stun counter from one of your mercenaries. Not usable after level 30. | |
| Stimulant [Int] | Common | Removes stun and stun counter from one of your mercenaries. Not usable after level 60. | |
| Stimulant [Adv] | Common | Removes stun and stun counter from one of your mercenaries. Not usable after level 100. | |
| Stimulant [Pre] | Common | Removes stun and stun counter from one of your mercenaries. Not usable after level 120. | |
| Life Potion [Low] | Common | Revives a dead mercenary. Not usable after level 30. | |
| Life Potion [Mid] | Common | Revives a dead mercenary. Not usable after level 60. | |
| Life Potion [Adv] | Common | Revives a dead mercenary. Not usable after level 100. | |
| Life Potion [Pre] | Common | Revives a dead mercenary. Not usable after level 120. | |
| Growth Vial [Low] | Common | Randomly boosts a character's stats at the cost of one bonus point. Usable for a character with less than [150] bonus stat points. | |
| Growth Vial [Mid] | Common | Randomly boosts a character's stats at the cost of one bonus point. Usable for a character with less than [300] bonus stat points. | |
| Growth Vial [Adv] | Common | Randomly boosts a character's stats at the cost of one bonus point. Usable for a character with less than [500] bonus stat points. | |
| Growth Vial [Pre] | Common | Randomly boosts a character's stats at the cost of one bonus point. Usable for a character with less than [600] bonus stat points. | |
| Secret Vial of Potential | Common | Converts Skill Potential into useable Skill Points. | |
| Blessing Potion | Common | For 50 battles, your attack power will increase by 50% and defense will increase by 10%. You will also gain an extra 50% exp. for 50 battles. | |
| Water of Life | Common | Recovers the health and magic power of all mercenaries and resurrects all dead mercenaries. | |
| Mysterious Vial: Valor | Common | Recovers 3500 health. | |
| Mysterious Vial: Wisdom | Common | Recovers 3500 mana. | |
| Mysterious Vial: Death | Common | Decreases 10,000 health. | |
| Strength Refund Vial | Common | Refunds Strength gained from Growth Vials and returns them as Bonus Points. | |
| Intelligence Refund Vial | Common | Refunds Intelligence gained from Growth Vials and returns them as Bonus Points. | |
| Dexterity Refund Vial | Common | Refunds Dexterity gained from Growth Vials and returns them as Bonus Points. | |
| Vitality Refund Vial | Common | Refunds Vitality gained from Growth Vials and returns them as Bonus Points. | |
| Secret Vial of Amnesia | Common | You can change to another class, except the Maniac class, through NPC Divine Diety. | |
| Secret Vial of Rebirth | Common | Permits change of gender/appearance from NPC Divine Deity. | |
| Secret Vial of Protection | Common | For 7 days or up to 10 times, your equipment will be protected when someone uses King's Judgment or PK against you. Each King's Judgment/PK will cost one usage. | |
| The Grace of Onteotl | Common | You won't be affected by the madness of Tlaltecuhtli. If you have the same effect remaining, the time span will be reset. | |
| Secret Vial of Stability | Common | Blocks Madness of Nature magic for 2 hours. If you already have this effect, the time limit will reset. | |
| Jiuyodian | Common | Protects you from extra damage done by ghosts for 2 hours. If you already have this effect, using this item will reset the time limit. |