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Regarding the Stamina System *PLEASE READ*
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[GM]Eos
Posted 8/7/2008 2:00 PM (#19616)
Subject: Regarding the Stamina System *PLEASE READ*



Game Master

Posts: 321
100100100
Location: Atlantica
Greetings Atlantica Players,


Discussion of the Stamina System has gotten out of hand. There are enough threads presenting the full gamut of opinions on this manner, so please refrain from making new threads. We value your opinions, but breaking the rules does not mean we hear you more. One statement each from many people means a great deal more than many posts from one person, so try to avoid spamming please.

For the time being, we are committed to testing this system in Closed Beta 2. We've always held that we will listen to the community, and what we want to hear is your honest opinions after you've given the system a try. We're always trying to improve the game, and in order to do that we need feedback based on the game itself.

Thank you for your input. As we've said in the past, we do value the community, and your voices are being heard.
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StaminaHater
Posted 8/7/2008 2:07 PM (#19673 - in reply to #19616)
Subject: Re: Regarding the Stamina System *PLEASE READ*



Philanthropist

Posts: 534
50025
Location: USA
Not to sound rude or anything, but whats the difference between trying 100 battles and not being able to get anything else out of grinding or getting the required crystals to rank up our mercenaries as compared to intelligently looking at it seeing as its a complete and utter failure of an idea.

The battle system of this game is whats the most alluring and its so great this would just make anyones gaming experience in the world of atlantica horrible.

Edit: I love atlantica and would love to fight the awesome monsters endlessly without being limited, and basically this system is a limitation of monster battles. Sure a "casual" gamer wouldnt even play 50 battles, but given the hype and pure addiction of this game. 100 battles will be nothing, and 50 after level 51, wow, just wow.


=-\

Edited by StaminaHater 8/7/2008 2:09 PM
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Elix
Posted 8/7/2008 2:10 PM (#19690 - in reply to #19616)
Subject: Re: Regarding the Stamina System *PLEASE READ*


Motivated

Posts: 41
25
Thank you for acknowledging our opinions but I highly doubt our feedback will change once we've tried it, you guys have pretty much already told us what it is and we know how long it takes to complete a quest so this will only be crippling our advances in the game and the ability to help you guys make this a better game.

I will try it and have an open mind about it but I really don't think my opinion will change unless the description depicting the Stamina System in the announcements was very vague.
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stargazer
Posted 8/7/2008 2:11 PM (#19696 - in reply to #19616)
Subject: Re: Regarding the Stamina System *PLEASE READ*


Assassin

Posts: 142
10025
they will leave it and we will test it but the facts remain that the longer the system stays in effect the longer the community will remain angered by it. The longer we all stay angered by it the farther reaching and more damaging that anger is to the games chances of long term. yes you want us to test it we understand but none of us like it as it stands and word is spreading fastly. the hit the community has taken and continues to take over the persistent testing and lounch of the system will have great lasting effects on the game and I personaly hope the system is removed in short time before it manages to kill the game entirely. Atlantica minus this system is the best mmo i have played to date so this whole thing saddens me a bit as it drasticaly has and continues to effect a otherwise great game
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Cyanic
Posted 8/7/2008 2:12 PM (#19699 - in reply to #19616)
Subject: RE: Regarding the Stamina System *PLEASE READ*



Total Newbie

Posts: 8
0
I'm all for testing the Stamina System and plan to do so.

However, even in writing, this system sounds like a stupid thing to implement.


Limited to 100 battles a day? Oh wait, after you hit 50+, you only get a 50 battle limit. Hell, when I was doing the exorcist chain, it took 50 battles to even get two parts of the quest chain done.

Sure, you can pvp or mentor, even do guild quests to regain *some* stamina. Sorry, but I'm not going to be told what I HAVE to do to play the game. If I want to grind for items, I will. If I want to pvp or mentor, I will. However, I WILL NOT be told that I have to do one in order to do the other.

The idea of doing a quest chain for my Beast Trainer or Exorcist, then having to altogether STOP to pvp or do a guild quest to continue won't stand for me. I'll be long gone before that happens.

This is of course just my opinion at the moment, and I'll be sure to elaborate more or even change it after testing.
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Ferah
Posted 8/7/2008 2:12 PM (#19701 - in reply to #19616)
Subject: RE: Regarding the Stamina System *PLEASE READ*


Total Newbie

Posts: 5
0
I love this game for the grind. Take away the grind and I lose interest. There should never be any limitation to how many things you are able to fight, its like hardcoding a "You may only play 1 hour per day" on your game
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JuicyApple
Posted 8/7/2008 2:12 PM (#19702 - in reply to #19616)
Subject: Re: Regarding the Stamina System *PLEASE READ*



Assassin

Posts: 199
100252525
first try it, then whine if it dont work.
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GoldenArrow
Posted 8/7/2008 2:13 PM (#19708 - in reply to #19616)
Subject: Re: Regarding the Stamina System *PLEASE READ*


Night Ruler

Posts: 206
100100
I'm glad nDoors are paying attention to this matter and most likely the game will be tested even though this huge ruckus. But we'll be missing about 50% of the CB1 player base.
To be honest that tells something. I'm fine with having CB2 under this system but we would like the hear a PROMISE. If the community disagrees on the feature after CB2 nDoors WILL remove it?
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icyando
Posted 8/7/2008 2:17 PM (#19725 - in reply to #19702)
Subject: Re: Regarding the Stamina System *PLEASE READ*


Assassin

Posts: 164
1002525
JuicyApple - 8/8/2008 12:12 AM

first try it, then whine if it dont work.
Can you tell us one benefit to the players that the stamina would get? And one to compensate for the dozen downsides it comes with (unable to kill with most guild mates s they will probably be different level partied with some random people who also need those quests, able to do 1 piece of armor a day, stuck in a middle of guild/town quests cause you need to kill 40 mobs or something, calculating how many days it will take to get x number of crystals required to upgrade you mercs, being forces in random pvp because you're too desperate for stamina to finish the quest you struggled with for the last 4 days, keep dreaming of getting 100% monster info, higher spam on the in-game forum with mentor offers, i can see mentors paying pupils to be their mentor, and more)

edit:/ no to mention what this does for the community. Just look on the forums? A bomb exploded and the effects will last for a long time, as when people are angry they say things they don't mean, but things that can hurt

Edited by icyando 8/7/2008 2:20 PM
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Freya
Posted 8/7/2008 2:18 PM (#19732 - in reply to #19616)
Subject: Re: Regarding the Stamina System *PLEASE READ*



Cursed Swordsman

Posts: 56
2525
We will try you system, but at least have enough respect for us to realize we aren't stupid. We see what is happening and have enough forethought to realize that this will make the game more stressful and less enjoyable. And considering games are meant to be fun this seems to be a massive mistake unless you have other reasons for the stamina system (To promote Cash Shop sales). If this is the case you are just like Rohan and have thus loss the trust and respect of the people who play your games.

We don't understand why you are doing this and that makes us angry and suspicious. If you would share your reasoning behind this maybe we would understand a bit more before we demanded you remove it.

How are we supposed to get things done if only 100 battles will drop items and give us exp? Like...

How are we going to be able to farm items like Ashen Crystals, Equipment, Boxes, Money?
How can we finish quests? Sure we could finish them even if our stamina ran out but we would lose out on the EXP from mobs!
How can we craft?
And worst of all....HOW CAN WE LEVEL EFFECTIVELY?


This is my last post on the forums until I get to try the new system. If it is as bad as I think it will be I won't be playing through CB2. I will come back and see if it has been removed afterwards.

I hope they don't end up like Rohan which just didn't give a damn how much we disliked their changes. How we begged and pleaded for it to go back to how it used to be. Back when we liked it. But they cared more for money than they did their players.

Don't **** it up.

-----------------------------------


So I'm trying to play and I feel upset that this horrible new system has been implemented. Then I realize I'm nervous and jittery, constantly looking over at the stamina ticker to the right of my screen. I'm not having fun in the game any more, I feel so miserable that yet another fun game was royally ****ed over by it's company and theres not a damned thing I can do about it.

Not a single damned thing because the company will do what it wants and whats in it's best interests despite what it's community wants. Some of the loyals will stay, most will leave. If the stamina system stays I'll probably be leaving soon, too.

I was SO excited during the first CB. SO excited. I was happy to have found a great MMO I could play.

Games are supposed to be fun, damn it. Don't you get that?



Edited by Freya 8/7/2008 7:25 PM
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qiox
Posted 8/7/2008 2:19 PM (#19739 - in reply to #19616)
Subject: Re: Regarding the Stamina System *PLEASE READ*


Motivated

Posts: 35
25
I will never PvP in any game.
I will never join a guild in any game.

If either of those is required, then I'm done with this game.
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MetalMachine
Posted 8/7/2008 2:19 PM (#19740 - in reply to #19616)
Subject: RE: Regarding the Stamina System *PLEASE READ*


Total Newbie

Posts: 16
0
Atlantica_GM01 - 8/7/2008 9:00 PM

Greetings Atlantica Players,


Discussion of the Stamina System has gotten out of hand. There are enough threads presenting the full gamut of opinions on this manner, so please refrain from making new threads. We value your opinions, but breaking the rules does not mean we hear you more. One statement each from many people means a great deal more than many posts from one person, so try to avoid spamming please.

For the time being, we are committed to testing this system in Closed Beta 2. We've always held that we will listen to the community, and what we want to hear is your honest opinions after you've given the system a try. We're always trying to improve the game, and in order to do that we need feedback based on the game itself.

Thank you for your input. As we've said in the past, we do value the community, and your voices are being heard.


I don't need to try the new system to show my deep disapointment, it's clearly a huge limitation for those who love this game and spend some time with it. Stamina is an epic failure, Ndoors better remove it or the game itself will be an epic failure as well.

Edited by MetalMachine 8/7/2008 2:22 PM
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stargazer
Posted 8/7/2008 2:19 PM (#19741 - in reply to #19616)
Subject: Re: Regarding the Stamina System *PLEASE READ*


Assassin

Posts: 142
10025
If the system is what it seams and the community holds there opinions of the system after lounch. Then eather ndoors removes the system before the 4th day or I and most of the comunity will walk away from the game perhaps to never look back again. All ndoors needs to do to confirm what I say is read the swarms of forums posts now flooding over the forums.

You presented your idea, & most will reluctantly test the idea, but in the end the community has spoken loud and more clearly then I have ever heard before on any other subject. Most have vowed to walk away if it's not fixed how could such a great game crew allow for such a thing to happen without wanting to quickly correct the issues?
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CaracasFC
Posted 8/7/2008 2:19 PM (#19742 - in reply to #19616)
Subject: Re: Regarding the Stamina System *PLEASE READ*



Philanthropist

Posts: 415
100100100100
Location: Caracas Venezuela
the system seems to be a good idea if its better used (like changing the penalty of instead 0% gain to maybe 50% or 75% and make a way to recover it better like some kind of food/medicine that can be crafted in game and be relative easy to make and craft (maybe cook/medicine craft lvl 5 or so) or instead of sufering form no gains to maybe stats debuff or dmg overtime)

just my two cents maybe when we try it tonight it can be a good
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Daikirai
Posted 8/7/2008 2:21 PM (#19750 - in reply to #19616)
Subject: Re: Regarding the Stamina System *PLEASE READ*



Night Ruler

Posts: 350
1001001002525
the idea behind stamina is a valid one, trying to get people to be more community friendly, however limiting to 100 battles before lvl 50 and only 50 battles after 51, it kinda makes the game last forever, 100 battles goes by kinda quickly... you could prob go through 100 in about an hour, so after that theres no real point unless you want to go pvp, also trying to get ashen crystal and such for your guys will prob take even longer then it does now, and the cost of those will most likely skyrocket since people can no longer go farm them from monsters, and people would most likely want to use their 100 battles to get exp instead of wasting it on getting an item drop that might not come. In CB1 Ashen sold for like 5-7k I wouldnt be suprised if even the most basic item costs around 50-100k.
If they really want to put in a stamina system id recommend a few changes... say let sitting recover some stamina... and atleast increasing the max stamina =/
was really looking forward to playing again...
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NoobKiller
Posted 8/7/2008 2:22 PM (#19753 - in reply to #19616)
Subject: RE: Regarding the Stamina System *PLEASE READ*



Cursed Swordsman

Posts: 88
252525
Limiting PVE is not the way to encourage PVP. I realize you guys want to do something to encourage more PVP and I am all for it (I am a hardcore pvper), but penalizing players is not the answer. To encourage ANYTHING in a MMO you must instead reward players. Perhaps awarding stamina to give a damage/xp bonus as a *reward* for PVP/Town Quests/Crafting would be a better way to solve this (it would also have the bonus effect of giving real players an edge over botters).

This sort of thing might go over in Korea or China, but it certainly won't fly with Americans and Euros, who tend to have much higher gaming standards. Not to mention it is a bit insulting being used as guinea pigs to test this thing before it is implemented in Asian servers.

One other point I would like to present is the fact that several new very promising games are coming out in the next few months (Warhammer Online, Fallout 3, Spore to name a few). You will have a tough time retaining customers as it is, without driving them away with things like this.

Edited by NoobKiller 8/7/2008 2:32 PM
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JuicyApple
Posted 8/7/2008 2:24 PM (#19760 - in reply to #19616)
Subject: Re: Regarding the Stamina System *PLEASE READ*



Assassin

Posts: 199
100252525
if the stamina system the same as other games??? you dont know that.
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Yinggai
Posted 8/7/2008 2:25 PM (#19762 - in reply to #19616)
Subject: Re: Regarding the Stamina System *PLEASE READ*


Assassin

Posts: 179
100252525
They just want to limit us to how much we can accomplish in 1 day so they don't have to impliment new content as quickly to keep things fresh. It's just a way to stop us from maxing their game out quickly since it costs money to make new content which they don't want to do so quickly.
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Noire
Posted 8/7/2008 2:25 PM (#19769 - in reply to #19616)
Subject: Re: Regarding the Stamina System *PLEASE READ*


Total Newbie

Posts: 16
0
GoldenArrow is not that will nDoors remove it?? they will HAVE to remove it if people continue to disapprove against it

but most people will test it
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Gromphdyrr
Posted 8/7/2008 2:26 PM (#19770 - in reply to #19708)
Subject: Re: Regarding the Stamina System *PLEASE READ*



Assassin

Posts: 144
10025
GoldenArrow - 8/7/2008 5:13 PM

I'm glad nDoors are paying attention to this matter and most likely the game will be tested even though this huge ruckus. But we'll be missing about 50% of the CB1 player base.
To be honest that tells something. I'm fine with having CB2 under this system but we would like the hear a PROMISE. If the community disagrees on the feature after CB2 nDoors WILL remove it?


qft

il test but if it goes live nope
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MetalMachine
Posted 8/7/2008 2:27 PM (#19773 - in reply to #19762)
Subject: Re: Regarding the Stamina System *PLEASE READ*


Total Newbie

Posts: 16
0
Yinggai - 8/7/2008 9:25 PM

They just want to limit us to how much we can accomplish in 1 day so they don't have to impliment new content as quickly to keep things fresh. It's just a way to stop us from maxing their game out quickly since it costs money to make new content which they don't want to do so quickly.


Well, they could increase the necessary experience to level up in the higher levels if that's the problem. But giving this limitation to the players is just frustrating.
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craft
Posted 8/7/2008 2:27 PM (#19778 - in reply to #19616)
Subject: Re: Regarding the Stamina System *PLEASE READ*



Night Ruler

Posts: 288
100100252525
I have to say that i didn't read the previous posts, and I'm very new to this game (first time i will be playing is cb2) but i think stamina system should be better if :
1) make it optional (make 2 servers one with stamina one without it)
2) make it time dependent ergo your stamina will reach 0 after 24 hours of playing without logging out, and after it reaches 0 you will need to wait like 2 or 3 hours before playing again (that would somewhat kill the botters)
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GoldenArrow
Posted 8/7/2008 2:30 PM (#19789 - in reply to #19769)
Subject: Re: Regarding the Stamina System *PLEASE READ*


Night Ruler

Posts: 206
100100
Noire - 8/7/2008 12:25 AM

GoldenArrow is not that will nDoors remove it?? they will HAVE to remove it if people continue to disapprove against it

but most people will test it


The chances of actual removal are quite low. They will most likely just modify it and continue on with a much lower (but more dedicated) player base.
That's why I would like to hear a certain promise that it will be removed if the community thinks so. It would also calm people down who are now extremely offended by the introduction of such a system.

Edited by GoldenArrow 8/7/2008 2:30 PM
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WindyKnight
Posted 8/7/2008 2:30 PM (#19791 - in reply to #19616)
Subject: Re: Regarding the Stamina System *PLEASE READ*



Total Newbie

Posts: 14
0
Im gonna try the game but i have played many online games like this, and this stamina will completely ruin it. After i play for an hour and lose all my stamina imma come back here and, like most people, probaly rant about how much i hate the system.
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stargazer
Posted 8/7/2008 2:30 PM (#19793 - in reply to #19616)
Subject: Re: Regarding the Stamina System *PLEASE READ*


Assassin

Posts: 142
10025
with just 100 starting stamina
- Fighting a single battle reduces your Stamina by 1.

- When your Stamina runs out, you cannot gain any more Experience Points or Items.

those 2 freeking lines tell us everything we realy need to know eather A they realy botched the wording cousing a epic failure in the excitment of a new system or B they worded it right and have already told us everything we need to know. you say test it whats there to realy test I sean abasalutaly NO upside to the system only limitations to how much I enjoy the game. I mean if your tring to get me to go outside more I guess you did a decent job at finding a way to unadict me to the great game but otherwise those few simple words have told us all the limitations we need to hear to be mad at least you could have done was play some form of a up side to the system

you want us to like it then tell us why we should possible or could possible enjoy the new system
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