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Poll Weekend Event Poll
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Weekend Event Poll
OptionResults
Monster Invasions
Battle with GMs
Treasure Hunts
GM Hide & Seek
Weekly Championship
Grand Championship
Add your own option:

[GM]Gilgamos
Posted 5/21/2009 2:50 PM (#180697)
Subject: Weekend Event Poll



Game Master

Posts: 207
100100
Greetings Players,

Every weekend, there are various events going on in Atlantica Online. Here, we have listed the common events we run during the weekend. Please vote for your favorite event, and feel free to offer comments.

Thanks!


[GM]Gilgamos
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chocomog4000
Posted 5/21/2009 2:51 PM (#180698 - in reply to #180697)
Subject: Re: Weekend Event Poll


Gambler

Posts: 1210
1000100100
first!

fan of monster invasions, we need more, and at scheduled times!
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Vai
Posted 5/21/2009 3:01 PM (#180702 - in reply to #180697)
Subject: Re: Weekend Event Poll


Night Ruler

Posts: 325
10010010025
Agreed that's by far the best event for most players, because it gives you awesome items and more people win from that. With the tearsure hunt the hard thing is that usually only the people with mount or are super lucky get them, because with the mounts they move faster. Then for the battle with the GMs, Weekly Champ, and Grand Champ is only for really high level players with really good pvp skills. Lastly the Hide and Seek GM is rather lame, the prize is not that good because it's just one level and you have to use right then and that only one person can get it big waste. What would be better is if it would be an item that does that for you mailed to so, you can use it on something when you really need it and that the person who finds the GM get like 4 of those +1 items, and everyone in his/her guild get 2 of them, and everyone in that person's nation get 1. If it were like that I think more people would try to go for it and would be more exiting.
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Dreamxs
Posted 5/21/2009 3:20 PM (#180714 - in reply to #180697)
Subject: Re: Weekend Event Poll


Philanthropist

Posts: 425
10010010010025
Monster Invasions. If you could make more and somehow limit mobs to certain player level would be great.

For example:
Spawn lvl 30-70 bosses that only players lvl 30-60 could attack.
bosses lvl 71 - 100 for players 61-90 and bosses 101-120 por players 91-120.

'cause i've seen low lvl bosses and the high lvls get'em all, leaving the new players out of the event. In fact, there are very few special events for low level players.

my 2 cents.
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ddkiller
Posted 5/21/2009 3:48 PM (#180736 - in reply to #180697)
Subject: Re: Weekend Event Poll



Cursed Swordsman

Posts: 67
2525
i like monster invasions =)
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Flabble1
Posted 5/21/2009 3:56 PM (#180739 - in reply to #180697)
Subject: Re: Weekend Event Poll



Night Ruler

Posts: 363
1001001002525
noooo, monster invasions = massss lag. It's rely painful

I like the Weekly/Grand championships. Even if you don't win, there's always something to talk about later ( like the Sharigan v Metaldog one)
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AMxPM
Posted 5/21/2009 5:01 PM (#180775 - in reply to #180697)
Subject: Re: Weekend Event Poll



Deathproof

Posts: 2241
200010010025
weekly/grand championship and more battle with gms pl0x ^_^
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Frog
Posted 5/21/2009 6:03 PM (#180795 - in reply to #180697)
Subject: Re: Weekend Event Poll


Gambler

Posts: 1272
10001001002525
I vote for the battle with the GMs, because weeklys/monster raids are always dominated by the super high levels.
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Richard
Posted 5/21/2009 6:34 PM (#180802 - in reply to #180697)
Subject: Re: Weekend Event Poll


Night Ruler

Posts: 260
1001002525
Location: Macedon
to include low level players in monster invasions, can you restrict who can attack the different mobs? for example, if if you're more than 20 lvls higher than an invasion mob, then you're not able to attack that mob. this would not only prevent invasions from being high level only, but would actually require low level players to show up, since they'd be the only ones who can attack certain mobs.
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blehbear
Posted 5/21/2009 7:30 PM (#180828 - in reply to #180739)
Subject: Re: Weekend Event Poll


Night Ruler

Posts: 288
100100252525
Flabble1 - 5/21/2009 3:56 PM

noooo, monster invasions = massss lag. It's rely painful

I like the Weekly/Grand championships. Even if you don't win, there's always something to talk about later ( like the Sharigan v Metaldog one)


i didn't think this was still being talked about lol, or did you just mean that thread that lasted for like a day after titan?
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Joala
Posted 5/22/2009 12:13 AM (#180930 - in reply to #180697)
Subject: Re: Weekend Event Poll


Gambler

Posts: 847
50010010010025
Location: Germany
Bring back the monster invasions but do it properly by having some at many different towns at the same time so everyone can get the chance to find and fight some instead of having only one or two towns that are filled with like everyone on the server causing lag+crashes and an unplayable game through it while additionaly the first ones that make it there having something to fight while everyone else only gets the lag spikes and goes back to whatever he were doing before.
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longshot
Posted 5/22/2009 1:05 AM (#180948 - in reply to #180697)
Subject: Re: Weekend Event Poll



Philanthropist

Posts: 406
100100100100
hmm why not combine a monster invasion drop rate with the GM battle

for example someone fights the Gms and after the battle is over person loots gets some rare items from the Gms mercenaries

of course having rarely used the challenge system i'm not sure if this would work

Edited by longshot 5/22/2009 1:06 AM
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MoonBlow
Posted 5/22/2009 2:48 AM (#180976 - in reply to #180697)
Subject: Re: Weekend Event Poll



Assassin

Posts: 144
10025
There need to be more GM battles =/. I've been wanting to fight one for quite a while now .
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Nap0leon
Posted 5/22/2009 3:02 AM (#180980 - in reply to #180697)
Subject: Re: Weekend Event Poll



Night Ruler

Posts: 337
10010010025
Monster invasions - but on GMT for Europe and for US .
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Seduction
Posted 5/22/2009 3:09 AM (#180982 - in reply to #180980)
Subject: Re: Weekend Event Poll



Philanthropist

Posts: 545
50025
Location: Delphi aka Twilight zone
I agree with Nap0lon, most of monster invasions are when I am asleep (european here).
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Balnyaa
Posted 5/22/2009 6:52 AM (#181036 - in reply to #180697)
Subject: Re: Weekend Event Poll



Philanthropist

Posts: 532
50025
Location: Paradise :)
The monster invasions have been less laggy now that they're mostly held outside of town. I vote for more of those... they're so much fun!

Edited by Balnyaa 5/22/2009 6:53 AM
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Panzer
Posted 5/22/2009 7:15 AM (#181043 - in reply to #180980)
Subject: Re: Weekend Event Poll


Philanthropist

Posts: 427
10010010010025
Nap0leon - 5/22/2009 4:02 AM

Monster invasions - but on GMT for Europe and for US .



thank you, someone that actually came up with a great idea for monster invasion. I agree, need mroe for Euro and US, specially US, most US players end up missing alot of events.
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MrNoriega
Posted 5/22/2009 9:49 AM (#181080 - in reply to #181043)
Subject: Re: Weekend Event Poll



Deathproof

Posts: 2890
2000500100100100252525
Monster Invasions. Have 2 GMs spawning in two different areas (could be done by level /care) but just give everyone a chance to participate without being lagged to death (and none of that spawn in town ****)
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AleviS
Posted 5/22/2009 9:52 AM (#181081 - in reply to #180697)
Subject: Re: Weekend Event Poll



Gambler

Posts: 1304
1000100100100
Location: Singapore
monster invasion everywhere in town!!
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shiva
Posted 5/22/2009 11:42 AM (#181119 - in reply to #180697)
Subject: Re: Weekend Event Poll


Assassin

Posts: 143
10025
world wide monster invasion, somthing that will last a few hours instead of just 20-30 mins something we can get our teeth into and get great stuff from, obviously put the monsters in the various places according to lvl of area - 1-30 in the starting map etc
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sogi-ya
Posted 5/22/2009 12:27 PM (#181134 - in reply to #180697)
Subject: Re: Weekend Event Poll



Gambler

Posts: 1167
10001002525
Location: ABQ, NM
full weekend titan monster invasion.

instead of spawning monsters in 1 area spawn monsters that generate at each of the portals into the S Europe map Titan uses. from there give these monsters the same pathing AI as wandering NPC's so that they start from the portals and then wander en mass toward the towns. players then have the objective to constantly attempt to stop the monsters from reaching the towns, if enough monsters build up in a town a boss monster then spawns inside that town and monsters then start to generate inside the town and advance on other towns until the boss monster is defeated

if all the towns are allowed to generate boss's unchecked then the monsters begun to advance on Rome. if Rome falls then the players loose and we all don't get the 150% xp the following weekend.

if the players can keep the monsters from taking Rome then we get the 150% xp that has been simply given to us.
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IZ-Master
Posted 5/22/2009 2:25 PM (#181169 - in reply to #180697)
Subject: Re: Weekend Event Poll



Gambler

Posts: 1327
100010010010025
weekly , because I can actually win it at ease :P
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Blaaster
Posted 5/22/2009 6:28 PM (#181238 - in reply to #180697)
Subject: Re: Weekend Event Poll



Deathproof

Posts: 2190
2000100252525
Location: The Netherlands
More monster invasions plx
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Link4Game
Posted 5/22/2009 10:39 PM (#181324 - in reply to #181238)
Subject: Re: Weekend Event Poll


Cursed Swordsman

Posts: 51
2525
make mass town raid better.. those town which cant bid was safe zone..
or mass monster invasion ( all high lvl bosses in group )
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Jong
Posted 5/23/2009 3:55 AM (#181382 - in reply to #180697)
Subject: Re: Weekend Event Poll


Total Newbie

Posts: 4
0
more monster invasions in every town o:
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