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Guild, Town and Nation Guides
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Daenerys
Posted 3/24/2009 4:22 AM (#149065)
Subject: Guild, Town and Nation Guides



Motivated

Posts: 48
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Guild Guide v1.2

You can make a guild at level 20. (Guild Office on any town) pay 50k (Put a name that people are going to like)
1. Recruiting: you can invite by clicking on the community scroll and then guild a invite with a space for the name of player you would like to invite.
1a. A small hint post a guild ad.

2. Leveling your Guild: Your guild will level up as you do guild quest and other factors as getting experience and guild crafting.

3. Officers: you can have officers up to 5 and one Chief Officer you gain access to this every 5 levels and at 20 you get Chief Officer.
Officers can do guild craft, take from guild craft and also recruit by inviting, Chief can do all this plus withdraw.

4. Level 20 you can start having guild meetings, Guild meetings are no other than meeting at specific time specific place all the people from guild
That meet there will receive 1 friendship box every 10 minutes for the hour period that the meeting. So 6 Max.

5. Level 30 you can start a Nation (A Nations is a group of guild up to 10) ( I will make another guide for this)

6. Level 50 you start getting buffs from guild.

7. Guild Dungeon and Training Center Events: I will start by saying this are two ways of gaining Guild Points and well they are actually fun to do some, cons and pros: Guild Dungeons besides that the lowest one you can do Ruined Snake Shrine is for lv 40-70 and the reward well is not the greatest takes a whole 2 hours or around that atleast that the time limit, but the later on Guild Dungeons are for Lvs 90+ so you will need some man power theres some reward on doing those, now to the other subject Training Center is or can be the easiest way to make Guild Points if you have enough high levels and even at low levels you can reach 200-400 Guild Points is fun but only problem is you use stamina which to some people are precious. Ok Ill add more info later.

8. Owning a Town gives 560 GP each day for town management thats 6720 GP on 12 days, this depends if you have 100% satisfaction rate.


This is just a small draft anything missing or not explained well ill keep adding later.



Town Guide v1.5

1. How to get a town:
By bidding on the date that opens up example 1/12/60 you want to bid then.
This by no means is easy most town owners will try to keep the town and bid also, if you can't beat them at least you can make them lose some
of their hard earned gps, now this could also bring a lot of people that would like to kill you because you bidding for their town that might be on a
Nation, and well they might KJ you :P.

2. Maintaining a town:
Simple be proactive and accumulate as much gps as you can with your guild mates and well hope you have enough to keep it.

3. Once you have a town:
Things you will want to do is have at least 2 of each building, farm, warehouse, hospital, guard post, school, factory etc etc. The rest plant some trees till later.
Owning a town will also give you a upkeep of tax and gps every day RL one month in game.
Try to get satisfaction to 100 :P
This is done by doing town quest.
Persuading Villagers is a good idea the more citizens you have in town the more tax.
If you are going lose your town I recommend destroy everything :P

4. You get guild points for owning town so try to keep it.

5. The time of wait after bid is 24 hours. If you get outbidded this counter will restart so 24 more hours.

6. This is a way to get a town for those trying to compete to get a town vs the already founded guilds that been there for a while:
a> Get Guild Points
b> Check Town info to know when towns are going to be open for bid.
c> Bid on every town :P that comes up available, I know this might make you and your guild a few enemies but thats how the system was made.
d> Make the other guilds waiste their points and hope you win one day :P. Good Luck

Nation Guide v1.1


1. Nation can be made at Guild Level 30 at Rome Plaza NPC Cesear. ( The ammount to make is well determinate by the ammount of Nations ect.)

2. Recruiting for Nations: this is not a easy task for you will want good guilds to be part of your Nation because of the facts of Wars and well you want guilds with man power and some knowledge not random noob guilds, but this is your choice. Go to Plaza check Nation List and check Guild List and check guilds that are not in Nations :P thats the way to go whisper leader and well have a chat.

3. Fees and Nation Fund: Well first of all all guilds in your nation will add a 100k per RL day so if you have 10 guilds 1million that comes out of the your Guild Funds which = your Nation Fund, not much need to say here.

4. War: You can Declare war on a Nation RL Monday so you have all Monday to Declare war and you have all Tuesday to Pay Tribute if you decide that you dont want to go to war with whatever Nation Declares war on you. I will really refer you to Game info>Help> War for more information on this.

5. Kings Judgement: Must be Lv 100 to KJ and Leader of a Guild or Nation King, to be able to KJ your nation needs to be level 5, simple and you can take items depending on Nation Level.

6. Nation Dungeons : (Coming soon)

I did this Nation Guide for the people asking please do let me know what you will want me to add to any of the guides.
This is just simple guide if you want to add be my guest :P

Any questions also I will answer or other readers :P



Edited by Daenerys 5/19/2009 9:48 PM
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tamethebea
Posted 3/26/2009 4:52 PM (#150499 - in reply to #149065)
Subject: Re: Guild and Town Guide


Philanthropist

Posts: 649
50010025
My eyes! Sorry but bright red on a blue background really hurt them. Nice brief guild, tell you all that you need to know
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Naia
Posted 3/26/2009 11:22 PM (#150668 - in reply to #150499)
Subject: Re: Guild and Town Guide



Night Ruler

Posts: 257
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tamethebea - 3/26/2009 1:52 PM

My eyes! Sorry but bright red on a blue background really hurt them. Nice brief guild, tell you all that you need to know


+1 for color
+1 for nice guide :p
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Tabben
Posted 3/26/2009 11:40 PM (#150677 - in reply to #150668)
Subject: Re: Guild and Town Guide


Total Newbie

Posts: 23
0
Could add a small info regarding Guild dungeons, training grounds and benefits of doing guild crafting.
Nice guide.

Looking forward to your Nation guide, since I have a few questions about Nation.
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IronFist
Posted 3/28/2009 5:42 PM (#151577 - in reply to #149065)
Subject: Re: Guild and Town Guide


Philanthropist

Posts: 585
500252525
It's a nice guide, but without constant posts to keep it active, this will sink into obscurity and another noob will come strolling in making a thread asking the same questions without even trying to search, since there is currently no sticky feature. Good luck though.
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C3nsoredAx3
Posted 3/29/2009 3:19 AM (#151729 - in reply to #149065)
Subject: Re: Guild and Town Guide



Gambler

Posts: 800
500100100100
destroying everthing? sounds cool.
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Daenerys
Posted 4/2/2009 2:45 AM (#153748 - in reply to #149065)
Subject: Re: Guild, Town and Nation Guides



Motivated

Posts: 48
25
Help me keep this guide on top keep posting thanks

Edited by Daenerys 5/19/2009 9:49 PM
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VivaAZN
Posted 4/2/2009 11:42 PM (#154099 - in reply to #149065)
Subject: Re: Guild, Town and Nation Guides


Assassin

Posts: 128
10025
W8.. SO you get GP for having a town too?
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Nap0leon
Posted 4/3/2009 12:44 AM (#154122 - in reply to #154099)
Subject: Re: Guild, Town and Nation Guides


Night Ruler

Posts: 340
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VivaAZN - 4/3/2009 9:42 AM

W8.. SO you get GP for having a town too?


Yes about 560 GP each day for town management thats 6720 GP on 12 days

Edited by Nap0leon 4/3/2009 12:45 AM
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Joala
Posted 4/3/2009 1:26 AM (#154133 - in reply to #154122)
Subject: Re: Guild, Town and Nation Guides


Gambler

Posts: 1205
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Location: Germany
Nap0leon - 4/3/2009 9:44 AM

VivaAZN - 4/3/2009 9:42 AM

W8.. SO you get GP for having a town too?


Yes about 560 GP each day for town management thats 6720 GP on 12 days

The amount of GP you get depends on the towns population/satisfaction rate.

Additionaly to the OP:
For a Nation to be able to KJ the nation needs to be level 4 (or 5 I don't remember right now).
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Tabben
Posted 4/3/2009 4:21 AM (#154176 - in reply to #154133)
Subject: Re: Guild, Town and Nation Guides


Total Newbie

Posts: 23
0
Nice information, clears up some questions.

I do have one regarding nation.
How can a Nation earn Exp ?
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Daenerys
Posted 4/4/2009 7:24 PM (#154757 - in reply to #149065)
Subject: Re: Guild, Town and Nation Guides



Motivated

Posts: 48
25
Help me keep this alive and on top ask questions so i can add more info, just keep replies coming in :P.

Edited by Daenerys 5/19/2009 9:49 PM
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Daenerys
Posted 4/17/2009 11:23 AM (#160784 - in reply to #149065)
Subject: Re: Guild, Town and Nation Guides



Motivated

Posts: 48
25
Please let me know what you think I can improve in this guide.

Edited by Daenerys 5/19/2009 9:50 PM
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Xanei
Posted 4/17/2009 3:59 PM (#160878 - in reply to #160784)
Subject: Re: Guild, Town and Nation Guides



Night Ruler

Posts: 231
10010025
In My Opinion you should try another colour I realy hated it in red, with this dark blue...
It Takes away all my Motivation to read that <.<"
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Frog
Posted 4/17/2009 5:10 PM (#160896 - in reply to #149065)
Subject: Re: Guild, Town and Nation Guides


Monster Expert

Posts: 1445
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I just skipped right over it... I saw the title, liked it. I saw the bulk in red/yellow and the words 'copy & paste' came to mind. I saw something very similar somewhere in red/yellow. I'm not saying you copied, word for word at least, but the colors are too painful to read through and care for.
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Optoman
Posted 4/17/2009 6:50 PM (#160932 - in reply to #149065)
Subject: Re: Guild, Town and Nation Guides


Total Newbie

Posts: 5
0
Nice info -- been searching around for this type of explanation.... A few questions....
So we're a relatively newer guild with a mostly sub-100 level population...

1 -- Do we have any chance of getting a town?
2 -- Any strategy involved? (pick one out of the way??) (pick one with a decaying guild???)

thanks in advance....
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skylark
Posted 4/17/2009 7:51 PM (#160946 - in reply to #149065)
Subject: Re: Guild, Town and Nation Guides


Motivated

Posts: 39
25
If you're out-bidded, how much time is left with your town control?

Edited by skylark 4/17/2009 7:58 PM
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Ledo
Posted 4/24/2009 3:04 PM (#166352 - in reply to #154176)
Subject: Re: Guild, Town and Nation Guides


Cursed Swordsman

Posts: 84
252525
Tabben - 4/3/2009 4:21 AM

Nice information, clears up some questions.

I do have one regarding nation.
How can a Nation earn Exp ?


You can earn nation XP by guilds in your nation completing Guild Dungeons and by completing Nation Dungeons.
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Daenerys
Posted 4/29/2009 12:04 PM (#169767 - in reply to #149065)
Subject: Re: Guild, Town and Nation Guides



Motivated

Posts: 48
25
Keeping it alive
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Ledo
Posted 4/29/2009 1:03 PM (#169811 - in reply to #160946)
Subject: Re: Guild, Town and Nation Guides


Cursed Swordsman

Posts: 84
252525
skylark - 4/17/2009 7:51 PM

If you're out-bidded, how much time is left with your town control?


Bidding ends 24 hours from the last bid made. So if someone bids, there is a 24 hour window to counter bid.
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Daenerys
Posted 5/5/2009 5:36 PM (#172954 - in reply to #149065)
Subject: Re: Guild, Town and Nation Guides



Motivated

Posts: 48
25
Yes

Edited by Daenerys 5/19/2009 9:49 PM
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Tazyhawk
Posted 5/5/2009 7:53 PM (#173121 - in reply to #149065)
Subject: RE: Guild, Town and Nation Guides


Total Newbie

Posts: 1
0
1 question, How can other guilds deposit money into the nation fund?
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RAN
Posted 5/5/2009 9:38 PM (#173174 - in reply to #149065)
Subject: Re: Guild, Town and Nation Guides


Cursed Swordsman

Posts: 54
2525
Nice guide I totaly disagree with destroying standing buildings though..........seems petty and spiteful. Before you say it, I know that it makes the new guild spend resources etc to build it back up. Still makes the losing guild seem petty and somehow diminished.
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Barafranca
Posted 5/9/2009 4:30 AM (#174644 - in reply to #149065)
Subject: Re: Guild, Town and Nation Guides


Motivated

Posts: 44
25
Check Game/My Info >Town INFO> You can now see the expiring dates for towns to bid upon.. no need to travel the whole atlantica world.
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Daenerys
Posted 5/19/2009 9:48 PM (#179755 - in reply to #149065)
Subject: Re: Guild, Town and Nation Guides



Motivated

Posts: 48
25
Thanks for that Barafranca its fixed on Town Guide.
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